Sign up here ↓
Take a romp through the woods as one of three explorers, each with their own unique skills and motives for collecting evidence of the elusive Sasquatch - or play as the Bigfoot and do your best to keep your secret safe.
A complex game of tag, but the table turns when an explorer gets proof and must make a dash back to camp before Bigfoot bonks them out. A delightful and challenging game of tactical strategy and outside chance set in the woods for 2-4 players looking for a fun 45-90 minutes together.
A complex game of tag, but the table turns when an explorer gets proof and must make a dash back to camp before Bigfoot bonks them out. A delightful and challenging game of tactical strategy and outside chance set in the woods for 2-4 players looking for a fun 45-90 minutes together.
Play as Bigfoot or one of the three brave explorers. Team dynamics meet self-serve tactics; Bigfoot wants it all to just go away. Each Character flexes their own unique strength in this all vs one game of tag and survival.
Game Pieces
Standard Cardboard, Wooden Meeples & Deluxe Resin Print Stretch Goals
We're excited to be offering Standard Edition Cardboard Standees, with wooden Meeples and a Deluxe Edition with Resin 3D printed figurines as stretch-goals and add-ons! Both will be available through the Kickstarter campaign and possibly after too!
How to Play
It's All vs One in this cooperative tactical strategy-meets-chance tag in the woods; as explorers roll through different territories trying to catch Bigfoot... but the tables turn when they do!
👣 Bigfoot's Goals
Collect all the berries and return home without being caught or destroyed.
Collect all the berries and return home without being caught or destroyed.
🌲 Explorers' Goal
Get evidence of Bigfoot and return to camp without being destroyed.
Get evidence of Bigfoot and return to camp without being destroyed.
Test-Play now on Tabletop Simulator 🐝
If you have Tabletop Simulator, you can test-play for free right now! We would love to have your feedback!
Behind the Scenes
Joshua Terence Tianwen Moore is an 11 year old game designer. He has always enjoyed using his mechanical mind and design gifts to make cool things and have fun with others. Seriously, just give him some cardboard, tape and scissors and he can make just about anything! He's pretty good at legos and playing bass too.
His Dad, Stephen, is more of a banjo player, but he has also been learning to fiddle. He has some Masters degrees in Arts and in Education... for whatever that's actually worth.
When Joshua came up with the first version of Spot The Bigfoot, it was already nearly perfect - and so much fun to play! We took his original game board layout, game board mechanics and character designs and got to work testing game play and developing graphic designs ideas to make it pretty, and there you go! This game is as fun to play as it was to make! We hope that you will enjoy playing it with friends and family - old and young!
His Dad, Stephen, is more of a banjo player, but he has also been learning to fiddle. He has some Masters degrees in Arts and in Education... for whatever that's actually worth.
When Joshua came up with the first version of Spot The Bigfoot, it was already nearly perfect - and so much fun to play! We took his original game board layout, game board mechanics and character designs and got to work testing game play and developing graphic designs ideas to make it pretty, and there you go! This game is as fun to play as it was to make! We hope that you will enjoy playing it with friends and family - old and young!
See how this Son & Dad team got the art together using pencils, markers, scissors and tape, glue, paint, clay, wires, cameras, digital editing software and ai tools - to take Joshua's original ideas and art from initial drawings to full fruition.
sign up here to keep posted ↑
Thank you for your support! (c) 2025 by Joshua Moore and his Dad.